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Forum Romania Inedit / Jocuri - Games / Thief 3: Deadly Shadows Moderat de M3ntal, maharet
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big_evil
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Din: Padure
Inregistrat: acum 17 ani


Xbox and PC installment in the stealth adventure game series. You play Garrett, the master thief. Rarely seen and never caught, Garrett is the best that ever was. Able to sneak past any guard, pick any lock, and break into the most ingeniously secured residences, Garrett steals from the wealthy and gives to himself, making his living in the dark and foreboding City. World weary and cynical, Garrett wants nothing more than to be left alone to ply his trade. But things never work out that way. According to ancient prophecies, a Dark Age is approaching. As Garrett, you attempt to stop the darkness, explore a sprawling city, break into any building, mug nobles on the streets, spend your loot, and earn a reputation. Feel like a real thief in a cityscape of unparalleled responsiveness and interactivity.


SYSTEM REQUIREMENTS

Even beyond the limitations of DirectX9.0b (included), the OS is limited to Windows 2000 and XP. That's right, TS does not play well with any 'older' system.

Eidos lists a PENTIUM® IV 1.5GHZ with 256MB of system memory and 3 GByte of hard drive space as a minimum along with a 100% DX9 compatible soundcard and the usual mouse and keybard. A CD-ROM is also required since Disc 1 (of 3) functions as a copy protection dongle (beyond the installation). Realistically though, a system should be above 2.4GHz P4 with 512MB - 1GB of RAM. However, the most strain will be on the graphics board and even underpowered CPU might do okay with a good VPU.

So far that doesn't read too bad, but here it comes. TS is very (!) picky about the graphics chip and even flat out excludes laptops or any integrated graphics for that matter. (Some high end models might run it but the majority surely won't.) After the dawn of T&L technology as a requirement (see Enter The Matrix for references), TS demands (!) Pixelshader1.1 technology (nVidia) in order to even start the game. (a.k.a. ATI's 'SmartShader'.) Sure a bold step, but another indicator of upcoming hardware requirements.

SUPPORTED GRAPHICS CHIPSETS:
- ATI Radeon 8500 & 9xxx series
- nVIDIA GeForce 3TI & 4TI series
- nVIDIA GeForce FX & 6xxx series

Until now you were safe with any Radeon and GEForce if 'only' T&L was required. (The list even extended to Matrox's Parphelia.) However, not so anymore and use of PixelShader 1.1 excludes even older nVidia models like ...

- nVidia GeForce 4MX (460, 440 & 420)
- nVidia GeForce 4 GO & QUADRO FX GO
- nVidia GeForce nFORCE2 & nFORCE3

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