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nikos25
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Grim Fandango is an adventure game, in which the player controls Manuel "Manny" Calavera ('calavera' being Spanish for 'skull') as he follows Mercedes "Meche" Colomar in the Underworld. The game uses the GrimE engine, rendering backgrounds in 2D, while the main objects and characters are represented in 3D. The player controls Manny's movements and actions with a keyboard, a joystick or a gamepad. Manny must collect objects that can be used with either other collectible objects, parts of the scenery or with other people in the Land of the Dead in order to solve puzzles and progress in the game. Unlike the earlier 2D LucasArts games, the player is informed of objects or persons of interest not by text floating on the screen when the player passes a cursor over them, but instead by the fact that Manny will turn his head towards that object or person as he walks by.[1] Manny can engage with other characters through conversation trees to gain hints of what needs to be done to solve the puzzles or to progress the plot.[2] Like most other LucasArts adventure games, the player cannot ever get in a "dead-end" situation that would prevent progress forward due to the death of the character or other limitation.
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