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jedimkey
Gamer
Din: New York
Inregistrat: acum 17 ani
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It might not be OK to jump out from behind bushes to scare kids in real life, but in Monsters, Inc. Scare Island, players won't get very far without freaking out plenty of virtual kids. Playing as either the diminutive Mike or the gigantic Sulley, the goal is pretty simple: to maneuver through training grounds on Scare Island, avoid menaces like toys and alarm clocks, grab food, and scare as many little ones as you can in the time allotted. Robotic children called Nerves are designed by the monsters to test players' abilities and separate the elite Scarers from the "wannabes."
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Bloo
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