English Description There is next scene of famous brawl that be Litte Fighter. Capability of game add by internet. It add new forms like DoctorEvil, DarkAngel, SmallBat etc. overcoming of all met opponent is task player Glównym and proceeding on next periods of contests (matches). It is as on this sort of game diagram (graphic artist; graphics) good quality ( spectacular charm and explosions ).
Opis PL Jest to kolejna odslona slynnej nawalanki jaka jest Litte Fighter. Mozliwosc gry przez internet. Dodano nowe postacie takie jak DoctorEvil, DarkAngel, SmallBat itd. Glownym zadaniem gracza jest pokonywanie wszystkich napotykanych przeciwnikow i przechodzenie na nastepne etapy rozgrywki. Grafika jest dobrej jakosci jak na ten gatunek gier (widowiskowe czary i wybuchy).
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pus acum 16 ani
flavio
VETERAN
Din: Craiova
Inregistrat: acum 16 ani
la cocalari
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pus acum 15 ani
flavio
VETERAN
Din: Craiova
Inregistrat: acum 16 ani
EU n-am facut dublu post cred ca cineva a intrat pe contul meu.La ora primului mesaj eu aveam calculatorul inchis.
Modificat de flavio (acum 15 ani)
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pus acum 15 ani
Pitiku07
Membru Senior
Din: cimitir
Inregistrat: acum 17 ani
@ flavio .. diferenta de cateva secunde @ jedim .. ai putea pune ceva screens?
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pus acum 15 ani
jedimkey
Gamer
Din: New York
Inregistrat: acum 16 ani
E un joc care ma jucam mai demult... ce-mi mai placea
pus acum 15 ani
r3zie
Membru Puf
Din: curtea scolii
Inregistrat: acum 15 ani
care sunt butoanele cu care sa lupti si pentru puteri speciale sa-mi spuneti si mie va rog [img]
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pus acum 15 ani
jedimkey
Gamer
Din: New York
Inregistrat: acum 16 ani
Code:
Little Fighter 2
SPECIAL MOVES
Template, Bandit and Hunter do not have special moves.
('D' means Defend button, 'A' means Attack button, 'J' means Jump button)
('>', '^', 'v' means the arrow buttons) You can setup the Key Configuration
by choosing OPTION in the main menu.
==John==
1.Energy Blast (15mp)
Input method: D + > + A
2.Heal (others) (70mp)
Input method: D + ^ + J
3.Energy Shield: (20mp)
Input method: D + > + J
4.Energy Disk: (50mp)
Input method: D + ^ + A
5.Heal (myself): (70mp)
Input method: D + v + J
==Deep==
1.Energy Blast (15mp)
Input method: D + > + A ( + A + A...) 2.Strike (15mp) Input method: D + v +
A 3.Leap Attack: (15mp) Input method: D + ^ + J + A 4.Leap Attack2: (15mp)
Input method: Strike + J + A 5.Dashing Strafe: (30mp) Input method: D + > +
J
==Henry==
1.Dragon Palm (30mp)
Input method: D + > + A
2.Multiple Shot (30mp)
Input method: D + J + A ( + A + A...)
2.Critical Shot (40mp)
Input method: D + > + J
2.Sonata of the Death (70mp)
Input method: D + ^ + J
==Rudolf==
1.Leap Attack: (0mp)
Input method: D + > + J
2.Multiple Ninja Star: (20mp)
Input method: D + > + A ( + A + A...) 2.Transform (30mp) Input method:
Gripping Other + D + J + A 3.Hide (70mp) Input method: D + ^ + J 4.Double
(70mp) Input method: D + v + J
==Louis==
1.Thunder Punch (10mp)
Input method: Run + A
2.Thunder Punch (15mp)
Input method: Run + J + A
3.Thunder Kick (10mp)
Input method: D + > + J
4.Whirlwind Throw (15mp)
Input method: D + ^ + J
5.Phoenix Palm (30mp)
Input method: D + > + A
==Firen==
1.Fire Ball (15mp)
Input method: D + > + A ( + A + A...) 2. Blaze (15mp +...) Input method: D
+ > + J 3. Inferno (30mp +...) Input method: D + v + J 4. Explosion (60mp +
8hp) Input method: D + ^ + J
==Freeze==
1.Ice Blast (20mp)
Input method: D + > + A
2. Sommon Sword (30mp)
Input method: D + v + J
3. Icicle (30mp)
Input method: D + > + J
4. Whirlwind (60mp)
Input method: D + ^ + J
==Dennis==
1.Energy Blast (10mp)
Input method: D + > + A ( + A + A...) 2.Shrafe (15mp) Input method: D + v +
A 3.Whirlwind Kick (15mp + ...) Input method: D + > + J 4.Chasing Blast
(20mp) Input method: D + ^ + A
==Woody==
1.Flip Kick (0mp)
Input method: D + ^ + A
2.Turning Kick (10mp)
Input method: D + v + A
3.Teleport (10mp)
Input method: D + ^ + J (to enemy) / D + v + J (to friend) 4.Energy Blast
(25mp) Input method: D + > + A 5.Tiger Dash (40mp) Input method: D + > +
J
==Davis==
1.Leap Attack (5mp)
Input method: D + ^ + J + A
2.Energy Blast (10mp)
Input method: D + > + A ( + A + A...) 3.Shrafe (20mp) Input method: D + v +
A 4.Dragon Punch (40mp) Input method: D + ^ + A
==Mark==
1.Crash Punch (0mp)
Input method: D + > + A (+ A)
2.Body Attack (0mp + ...)
pus acum 15 ani
r3zie
Membru Puf
Din: curtea scolii
Inregistrat: acum 15 ani
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