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Episode 1:
In the premiere episode, "Culture Shock," the season kicks off with a gang of wayward child television stars wreaking havoc all over the neighborhood, so the commissioner calls in Sam & Max, everyone's favorite dog and hyperkinetic rabbity-thing, to put a stop to their antics and save the day! Are these pint-sized perps acting alone or is a more sinister plot bubbling beneath the surface?
To get to the bottom of this ever-thickening plot, you'll have to hit people over the head, shoot stuff, drive around like a maniac, fake a mental illness, and much, much more. Don't say we didn't warn you because Sam & Max are on the case!
Featuring:
All-new story and gameplay
Fully interactive 3-D environments
Side-splitting interrogation, manical driving, and all-natural detectivey, puzzle-solving goodness û including how to fake a mental illness
Hysterical animated shorts leading up to Episode 2
Episode 2:
Episode 2, "Situation: Comedy" begins with Sam & Max being called to a local TV studio to investigate a hostage situation occuring on a talk show set. Unfortunately, the host won't let Sam & Max on to her stage until they've proven they have enough celebrity clout to earn a spot on her set. So how do our duo claim their 15 minutes of fame? That's up to you.
"Situation: Comedy" introduces new locations, new characters, a new musical score and of course, plenty of new bizarre scenarios to play through. But don't worry, there's also tons of Sam & Max's trademark humor and you might just recognize a familiar face or two.
Episode 3:
Episode 3, "The Mole, The Mob, and The Meatball" starts with a call from the commissioner with a hot new case. It turns out thereÆs big trouble at Ted E. Bear's Mafia-Free Playland and Casino. Believe it or not, this Mafia-Free Playland is somehow not actually mafia-free. In fact, the casino is run by a slew of vicious gangsters wearing decidedly unvicious teddy bear heads. Ted E. Bear has been rumored to be the head of the infamous Toy Mafia for some time now and is already under investigatinon, but the mole that was to discover the nature of his illicit activities has gone missing and itÆs up to Sam & Max to find him. In order for Sam & Max to find the mole and ultimately put a stop to the Toy MafiaÆs evil plans, theyÆll need to go undercover and join the Toy Mafia!
Episode 3 introduces new locations, new characters, new minigames, and of course, plenty of all-new bizarre scenarios to play through. Of course, thereÆs always tons of Sam & MaxÆs trademark humor and the reappearance of a familiar face or two, so dive in to ôThe Mole, The Mob, and The Meatball.ö
Episode 4:
Episode 4, "Abe Lincoln Must Die" starts with a call from the commissioner with a hot new case. The President of the United States has gone insane. He's passing tons of crazy laws ranging from federally-mandated group hugs to an embargo on pudding. WhatÆs next û gun control? Sam & Max head off to Washington D.C. to stop him, but once they enter the White House, the political climate only gets stormier.
Episode 4 introduces new locations, new characters, and plenty of all-new bizarre scenarios to play through. Of course, thereÆs always tons of Sam & Max's trademark humor and the reappearance of a familiar face or two, so dive in to "Abe Lincoln Must Die."
Episode 5:
Episode 5, "Reality 2.0" begins with a looming Internet crisis and with a viral videogame thatÆs actually holding its players hostage. In order to save the day, Sam & Max will need to slip into a new reality. Will our heroes be able to crack this virtual case in time to avoid a worldwide system failure? Only time will tell.
Episode 5 introduces new locations, new characters, and plenty of all-new bizarre scenarios to play through. Of course, thereÆs always tons of Sam & MaxÆs trademark humor and the reappearance of a familiar face or two, so dive in to "Reality 2.0."
Episode 6:
The Season Finale, "Bright Side of the Moon" confirms that what initially appeared to be a few isolated cases of hypnosis is in fact the tip of the iceberg of a massive mind control conspiracy of global proportions. This manipulative master plan has already infiltrated the media, the mafia, the United States government, and even the Internet itself. Now, itÆs up to Sam & Max to storm a bizarre lunar paradise in order to confront the mastermind behind the nefarious plot and save the world from an eternity of perpetual bliss.
The sixth and final episode of Sam & Max: Season 1 introduces new locations, new characters, and plenty of all-new bizarre scenarios to play through. Of course, there's always tons of Sam & Max's trademark humor and the reappearance of a familiar face or two, so launch into "Bright Side of the Moon."
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