Blitzkrieg II: The Finest Hour (Blitz 2) is a modification for the RTS game expansion pack Command & Conquer: Generals Zero Hour and based on the events of World War II. The total conversion features 3 sides, the Axis, the Soviets and the Allies.
The foci of Blitzkrieg II: The Finest Hour are massive tank battles and a tech tree that progresses through history. Income is generated by a mixture of capturing houses to raise occupation taxes, defeating enemy units and by a base rate of production from the Command Center. Historical accuracy is relaxed, as the mod features units like the Panzer VIII Maus or the Tortoise heavy assault tank, neither of which were used in reality, and the Fat Man Atomic bomb, which was not ready yet before the end of the war in Europe. The mod differentiates itself from the bulk of World War II games by cutting out micromanagement and focusing large scale battles.
System requirements Windows 98/2000/Me/XP, 800 MHz Processor (1.8 GHz recommended) 256 MB RAM (512 MB recommended) 8x CD-ROM 32 MB DirectX 8-compatible video card DirectSound-compatible soundcard
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