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ningeeeeeeee........

Pagini:  1 2 Moderat de 80Inanna, maharet
#1
nopa
Fan AC Milan
Din: greseli se invata!
acum cand am intrat pe forum am vazut k incepe sa ninga pe ecran...................e super
va rog sa va postati parerile:


_______________________________________
Grammar.
The difference between knowing you're shit and knowing your shit.

 
   
#2
big_evil
Moderator
Din: Padure
seu am crezut ca e din cauza PC-ului meu  
ce surprize ne face adminu de sarbatori


 
   
#3
dracula666
VETERAN
Din: Totdeauna
fata de incercarea introducerii prototipului de acum citeva saptamini...este SUPERB!

_______________________________________
Politetea nu costa nimic dar cumpara orice!
100% STEAUA si SS LAZIO

 
   
#4
marius 222
MEMBRU DE BAZA
Din: tr-un sat
Super fain, ne introduce in atmostera sarbatorilor de iarna, si fulgii si noul look. Nice good job.  

_______________________________________
"Cei mai frumosi ani sunt cei ce vor veni"

 
   
#5
eu_si_cu_mine
Vizitator



da de ce sunt patrati fulgii?

 
   
#6
nopa
Fan AC Milan
Din: greseli se invata!
bah.......akm ne fac cadou moderatorii si adminii si u faci si fitze................

_______________________________________
Grammar.
The difference between knowing you're shit and knowing your shit.

 
   
#7
4Snake
Membru Senior
Din: pure blood
Nice.Good job.  

_______________________________________
Sa nu ridici  femeia la cer ca te inseala cu primul inger.


[url=http://ubanimator.com]

 
   
#8
80Inanna
Moderator
Din: Mitologie

eu_si_cu_mine a scris:

da de ce sunt patrati fulgii?

Asa apare in Firefox. O sa vedem.


_______________________________________
Verificati toate linkurile īnainte de a descărca!  UNELE sunt expirate.
Cataloage FILME romānești și TEATRU romānesc.
Eu pot descărca de pe: mediafire, zippyshare, uptobox, mega.
NU pot descărca de pe: depositfiles, uploaded, turbobit, letitbit.

 
   
#9
gabiandreicristian
Moderator
Din: loc in loc
as prefera ca link-urile sa fie de alta culoare
pe IE fulgii sunt ok.


_______________________________________
E plin cimitirul, cu oameni de neinlocuit!

 
   
#10
eu_si_cu_mine
Vizitator




nopa a scris:

bah.......akm ne fac cadou moderatorii si adminii si u faci si fitze................


eu am intrebat doar de ce sunt fulgii patrati si asa pot spune ca am ajutat si pe ala care a facut scriptul descoperind un bug sa zicem

PS:nopa,nu te mai da rotund pe langa moderatori ca nu au nevoie de galerie


 
   
#11
trutalexandru
Membru Puf
Si eu am un forum(nu fac reclama)  si as vrea sa stiiu cum ati facut fulgii astia dragi moderatori? Imi spuneti si mie?

_______________________________________





 
   
#12
eu_si_cu_mine
Vizitator



uite aici scriptul

Code:

<script type="text/javascript">
/* Copyright Richard Cornford 2004. May be freely used, unaltered*
   and in full, by non-profit making secular
   organisations/bodies/individuals. May only be used
   when this copyright statement is included in distribution.

   *The condition that the code not be altered does not extend to the
   image files used with the script, and so does not include the
   contents of the array defining the images.
*/
(function(){
    var pics = [
        ["http://rsprotect.3x.ro/images/s_flake2.gif",15,14],
        ["http://rsprotect.3x.ro/images/s_flake3.gif",10,10],
        ["http://rsprotect.3x.ro/images/s_flake4.gif",11,12],
        ["http://rsprotect.3x.ro/images/s_flake5.gif",13,16]
        ];
    var global = this;
    var numberOfflakes = 15;
    var windowState,flakeObjs, flakeHTML;
    var posMod, sy, sx, clientHeight, clientWidth,topPosition;
    var globalName = 'snowField'; //used for string argument only setTimeout fall-back.
    var widths = new Array(numberOfflakes),heights = new Array(numberOfflakes);
    var runCount = 0, runFor = 100000000 //number of seconds to run befor shutting down.
    if((document.layers)&&(this.Layer)){
        flakeHTML = [
        '<layer id=\"outFlake','',
        '\" left=\"0\" top=\"0\" width=\"','',
        '\" height=\"','',
        '\" visibility=\"hide\"><layer id=\"midFlake','',
        '\" left=\"0\" top=\"0\" width=\"','',
        '\" height=\"','',
        '\" visibility=\"hide\"><layer id=\"inFlake','',
        '\" left=\"0\" top=\"0\" width=\"','',
        '\" height=\"','',
        '\"><img src=\"','',
        '\" width=\"','',
        '\" height=\"','',
        '\" visibility=\"hide\"><\/layer><\/layer><\/layer>'];
    }else{
        flakeHTML = [
        '<div id="outFlake','', //1
        '" style="position:absolute; z-index: 1000; width:','', //3
        'px;overflow:hidden;height:','', //5
        'px;font-size:1px;visibility:hidden;\"><div id="midFlake','', //7
        '" style="position:absolute;width:','', //9
        'px;overflow:hidden;height:','', //11
        'px;font-size:1px;visibility:hidden;\"><div id="inFlake','', //13
        '" style="position:relative;width:','', //15
        'px;overflow:hidden;height:','', //17
        'px;font-size:1px;visibility:hidden;\"><img src=\"','', //19
        '\" width=\"','', //21
        '\" height=\"','', //23
        '\"><\/div><\/div><\/div>'];
    }
    for(var c = numberOfflakes;c--;){
        var picAr = pics[((Math.random()*pics.length)|0)%pics.length];
        widths[c] = (flakeHTML[21] = (flakeHTML[3] = (flakeHTML[9] = (flakeHTML[15] =   picAr[1]))));
        heights[c] = (flakeHTML[23] = (flakeHTML[5] = (flakeHTML[11] = (flakeHTML[17] =   picAr[2]))));
        flakeHTML[19] = picAr[0];
        flakeHTML[13] = flakeHTML[7] = (flakeHTML[1] = c);
        document.write(flakeHTML.join(''));
    }
    function compatModeTest(obj){
        if((document.compatMode)&&(document.compatMode.indexOf('CSS') != -1)&&(document.documentElement)){
            return document.documentElement;
        }else if(document.body){
            return document.body;
        }else{
            return obj;
        }
    }
    function getWindowState(){
        var global = this;
        var readScroll = {scrollLeft:NaN,scrollTop:NaN};
        var readSizeC = {clientWidth:NaN,clientHeight:NaN};
        var readSizeI = {innerWidth:NaN,innerHeight:NaN};
        var readScrollX = 'scrollLeft';
        var readScrollY = 'scrollTop';
        function getWidthI(){return readSizeI.innerWidth;}
        function getWidthC(){return readSizeC.clientWidth|0;}
        function getHeightI(){return readSizeI.innerHeight;}
        function getHeightC(){return readSizeC.clientHeight|0;}
        function getHeightSmart(){return retSmaller(getHeightI(), getHeightC());}
        function getWidthSmart(){return retSmaller(getWidthI(), getWidthC());}
        function setInnerWH(){
            theOne.getWidth = getWidthI;
            theOne.getHeight = getHeightI;
        }
        function retSmaller(inr, other){
            if(other > inr){
                setInnerWH();
                return inr;
            }else{
                return other;
            }
        }
        var theOne = {
            getScrollX:function(){return readScroll[readScrollX]|0;},
            getScrollY:function(){return readScroll[readScrollY]|0;},
            getWidth:getWidthC,
            getHeight:getHeightC
        };
        function main(){return theOne;}
        function rankObj(testObj){
            var dv,dhN;
            if(testObj&&(typeof testObj.clientWidth == 'number')&&(typeof testObj.clientHeight == 'number')){
                if(((dv = global.innerHeight - testObj.clientHeight) >= 0)&&((dh = global.innerWidth - testObj.clientWidth) >= 0)){
                    if(dh == dv){
                        return 0;
                    }else if((dh&&!dv)||(dv&&!dh)){
                        return (dh+dv);
                    }
                }
            }
            return NaN;
        }
        if((typeof global.innerHeight == 'number')&&(typeof global.innerWidth == 'number')){
            readSizeI = global;
            var bodyRank = rankObj(document.body);
            var rankDocEl = rankObj(document.documentElement);
            var selEl = null;
            if(!isNaN(bodyRank)){
                if(!isNaN(rankDocEl)){
                    if(bodyRank < rankDocEl){
                        selEl = document.body;
                    }else if(bodyRank > rankDocEl){
                        selEl = document.documentElement;
                    }else{
                        selEl = compatModeTest(document.body);
                    }
                }else{
                    selEl = document.body;
                }
            }else if(!isNaN(rankDocEl)){
                selEl = document.documentElement;
            }
            if(selEl){
                readSizeC = selEl
                theOne.getWidth = getWidthSmart;
                theOne.getHeight = getHeightSmart;
            }else{
                setInnerWH();
            }
        }else{
            readSizeC = compatModeTest(readSizeC);
        }
        if((typeof global.pageYOffset == 'number')&&(typeof global.pageXOffset == 'number')){
            readScroll = global;
            readScrollY = 'pageYOffset';
            readScrollX = 'pageXOffset';
        }else{
            readScroll = compatModeTest(readScroll);
        }
        return (getWindowState = main)();
    }
    function readWindow(){
        clientHeight = windowState.getHeight() - 2;
        clientWidth = windowState.getWidth() - 2;
        sy = windowState.getScrollY() + 1;
        sx = windowState.getScrollX() + 1;
    }
    function getStyleObj(id, outer){
        var obj = null;
        if(document.getElementById){
            obj = document.getElementById(id);
        }else if(document.all){
            obj = document.all[id];
        }else if(document.layers){
            obj = document.layers[id];
            if((!obj)&&(outer)&&
              (outer.document)&&
              (outer.document.layers)){
                obj = outer.document.layers[id];
            }
        }
        return (obj && obj.style) || obj;
    }
    var cosAr = [];
    var angleStep = Math.PI/90;
    for(var c = 0;c <= 180;c++){
        cosAr[c] = Math.cos(c*angleStep)
    }
    function FlakeObj(id, parent){
        var next;
        var outerDivClip, outerDiv = getStyleObj("outFlake"+id);
        var midDivClip, midDiv = getStyleObj("midFlake"+id, outerDiv);
        var innerDivClip, innerDiv = getStyleObj("inFlake"+id, midDiv);
        var y = 0,x = 0,cx,cy,s1,s2;
        var w = widths[id],h = heights[id],returnObj = this;
        topPosition = clientHeight;
        function setPos(){
            var temp, ouTop = 0,ouLeft = 0,ouW = 0,ouH = 0,inTop = 0,inLeft = 0;
            var xPlusW = x + w;
            var yPlusH = y + h;
            if((xPlusW >= 0)&&(yPlusH >= 0)&&(x < clientWidth)&&(y < clientHeight)){
                if(y >= 0){
                    ouTop = (y < clientHeight)?y:0;
                    ouH = ((yPlusH) >= clientHeight)?(clientHeight - y):h;
                }else{
                    inTop = y;
                    ouH = yPlusH;
                }
                if(x >= 0){
                    ouLeft = (x < clientWidth)?x:0;
                    ouW = ((xPlusW) >= clientWidth)?(clientWidth - x):w;
                }else{
                    inLeft = x;
                    ouW = xPlusW;
                }
                outerDiv.visibility = 'visible';
            }else{
                outerDiv.visibility = 'hidden';
            }
            outerDivClip.width = (outerDiv.pixelWidth = ouW)+posMod;

            //innerDiv.left = inLeft+posMod;
            midDiv.left = inLeft+posMod;

            outerDivClip.height = (outerDiv.pixelHeight = ouH)+posMod;

            //innerDiv.top = inTop+posMod;
            midDiv.top = inTop+posMod;

            midDivClip.width =  (midDiv.pixelWidth = ((-1*inLeft) + (temp = (ouW-inLeft))))+posMod;

            innerDivClip.width =  (innerDiv.pixelWidth = temp)+posMod;

            outerDiv.left = (sx+ouLeft)+posMod;

            midDivClip.height =  (midDiv.pixelHeight = ((-1*inTop) + (temp = (ouH-inTop))))+posMod;

            innerDivClip.height =  (innerDiv.pixelHeight = temp)+posMod;

            outerDiv.top = (sy+ouTop)+posMod;
        }
        if((outerDiv)&&(innerDiv)){
            (this.reset = function(){
                if(runCount > runFor)returnObj = next;
                y = -(((Math.random()*topPosition)+h)|0);
                x = w+((Math.random()*(clientWidth-(w<<1)))|0);
                cx = Math.random()*3;
                cy = (7 - cx)|0; //rate of fall
                cx = (cx + 3)|0; //sideways drift
                s1 = (Math.random()*180)|0;
                s2 = 1+((Math.random()*4)|0);
                return;
            })();
            outerDivClip =  (outerDiv && (typeof outerDiv.clip != 'string') && outerDiv.clip)||outerDiv;
            midDivClip =  (midDiv && (typeof midDiv.clip != 'string') && midDiv.clip)||midDiv;
            innerDivClip =  (innerDiv && (typeof innerDiv.clip != 'string') && innerDiv.clip)||innerDiv;
            this.position = function(){
                y += cy;
                x += (cx * cosAr[(s1 = ((s1 + s2)%180))])|0;
                if(y >= clientHeight){
                    this.reset();
                }
                setPos();
                next = next.position();
                return returnObj;
            };
            setPos();
            innerDiv.visibility = (outerDiv.visibility = 'visible');
        }else{
            this.position = function(){return;};
        }
        this.toString = function(){
            return 'cd '+id+' x = '+x+' y = '+y+' cx = '+cx+' s2 = '+s2+' s1 = '+s1+'\n'+next.toString();
        }
        if(++id < numberOfflakes){
            next = new FlakeObj(id, parent)
        }else{
            topPosition = (clientHeight>>3);
            next = parent
        }
    }
    function init(){
        var stRef;
        if(!(stRef = getStyleObj("outFlake"+(numberOfflakes-1)))){
            setTimeout(init, 200);
        }else{
            windowState = getWindowState();
            posMod = (typeof stRef.top == 'string')?'px':0;
            readWindow();
            flakeObjs = new FlakeObj(0, init);
            runFor *= 1000;
            init.act();
        }
    };
    init.position = function(){return this;}
    init.act = function(){
        readWindow();
        flakeObjs = flakeObjs.position();
        if(flakeObjs != init)setTimeout(init.act,60);
        runCount += 60;
    };
    init.act.toString = function(){return globalName+'.act()';};
    init.toString = function(){
        while((global[globalName])&&(global[globalName] != this)){globalName += globalName};
        global[globalName] = this; //this - is the init function.
        return globalName+'()';
    };
    setTimeout(init, 200);
})();
</script>



 
   
#13
trutalexandru
Membru Puf
Multumesc mult pentru scipt!!!       =D     

Apropo: Fulgii mei nu sunt  patrati 


_______________________________________





 
   
#14
bobesman
Moderator

trutalexandru a scris:

Fulgii mei nu sunt  patrati 


   


_______________________________________
Romania Live

http://romanialivewebcam.blogspot.com/

 
   
#15
kernel_mdk
Moderator
Fulgii sunt patrati numai pe firefox...pe Opera,IE..Koqueror se vede bine..se va rezolva si problema asta..speram..

_______________________________________
=====================================================
Foloseste  motorul de cautare pentru documentatia open source


 
   
#16
sharky25k
Membru Gold
cel mai usor mod de a gasi este google.

uitati aici inca unul dupa cum am vazut fulgi nu sunt patrati

http://www.rainbow.arch.scriptmania.com ... _fall.html


 
   
#17
kernel_mdk
Moderator
Da ..intrdevar dar problema este din pluginurile java din firefox de windows in cele de linux nu am probleme
..pana si pe telefon se vede bine...





_______________________________________
=====================================================
Foloseste  motorul de cautare pentru documentatia open source


 
   
#18
bobesman
Moderator
cu scriptul lui eu si cu mine nu s patrati speram sa l schimbe SoD 

_______________________________________
Romania Live

http://romanialivewebcam.blogspot.com/

 
   
#19
nopa
Fan AC Milan
Din: greseli se invata!
nu ma dau mare pe langa moderatori dar mie mi se pare frumos ce au facut si imi place daca voua nu va pace..........faceti ce vreti 

_______________________________________
Grammar.
The difference between knowing you're shit and knowing your shit.

 
   
#20
eu_si_cu_mine
Vizitator




bobesman a scris:

cu scriptul lui eu si cu mine nu s patrati speram sa l schimbe SoD 



scriptul pe care l-am postat eu e scriptul vostru luat de pe pagina principala


 
   
#21
bobesman
Moderator
uite aici se fac teste - http://romanialivewebcam.3xforum.ro/index.php

aici nici in firefox nu s patrati am pus codul tau  si puteti spune dacă culorile alea va convin mai mult sau alte sugestii si reclamatii sunt binevenite 

LE am incercat si click pe fulgi si nu i prb deci SoD tre sa verifice si sa modifice cva


_______________________________________
Romania Live

http://romanialivewebcam.blogspot.com/

 
   
#22
eu_si_cu_mine
Vizitator



sa fie oare din cauza ca tu ai pus scriptul la inceput si aici e la sfarsit?[nu stiu PHP sau phpbb ca sa stiu bine,dar cine stie ]

 
   
#23
didinio15
MEMBRU VIP
nu conteaza unde e pus scriptul

tagul "<a href ..."

nu e pus bine, nici inchis cu trebe. ie normal ca-l ignora, e microsoft ...

da nu mai zic nimic ca oricum n-are rost


 
   
#24
un american
MEMBRU VIP
Din: ...dragoste
deci pana la urma care e scriptul bun?? adik sa se vada si cu Mozzila si cu IE si cu Opera ???

_______________________________________
De ce sa fiu normal intr-o lume nebuna ...

 
   
#25
big_evil
Moderator
Din: Padure
cel pus de eu_si_cu_mine

hmmm se pare ca nu mai ninge


 
   
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